MMO group HUD
Shows an MMO-style group interface: action bar, party health and roles, selected target, target of target and a combat log.
MMO group HUD (hud.mmo) #
What it is for #
Shows an MMO-style group interface: action bar, party health and roles, selected target, target of target and a combat log.
It needs game.engine, social.party, combat.abilities, combat.health, ui.webui; installing it brings them in.
Turn it on #
Install the kit in a project, then change a setting (the values shown are its defaults):
gripforge_gamekit_install { project_id: "gkp_…", id: "hud.mmo" }
gripforge_gamekit_configure { project_id: "gkp_…", id: "hud.mmo",
config: { "slots": [] } }
First example #
The kit has no dedicated test yet; this installs it and sets two of its settings to their defaults.
gripforge_gamekit_install { project_id: "gkp_…", id: "hud.mmo" }
gripforge_gamekit_configure { project_id: "gkp_…", id: "hud.mmo",
config: { "slots": [] } }
Settings and defaults #
Descriptions come from the kit manifest and stay in English.
| Setting | Type | Default | Range or values | Meaning |
|---|---|---|---|---|
slots | array | [] | Abilities on the local action bar. |
Services, events, variables #
- Service
hud.mmo: - Events listened to:
combat.damaged,combat.healed,combat.killed,ability.cue
Hooks and modding #
- Moddable settings:
slots
Engines #
Declared targets: rust, web. gripforge kit api hud.mmo lists the exact settings and services of your version.
Versions #
Kit version 1.0.0.